AI Insights · Timothy · April 2025
Top Slime Games on Unified Platform in Latin America: Q1 2025
Discover the performance trends of the top slime games in Latin America during the first quarter of 2025, with insights from Sensor Tower.
In the first quarter of 2025, the slime game category on the unified platform in Latin America saw varying trends across the top five apps, as reported by Sensor Tower. Here's a closer look at their performance:
Bruno – My Talking Slime Pet by Dramaton started strong with weekly downloads peaking at around 187K in early January, followed by a decline to approximately 81K by mid-March. Revenue showed a modest increase, reaching $347 in mid-February, while weekly active users fluctuated, maintaining over 1M throughout the quarter.
Super Slime Simulator: DIY Art also from Dramaton, experienced a surge in downloads, spiking to 197K at the end of March. Revenue fluctuated, peaking at $325 in early January, while active users rose to 431K by the end of the quarter.
Super Big Slime: Black Hole 3D by Supercent, Inc. saw weekly downloads reach 57K in early March. Revenue rose steadily, peaking at $77 in the same period, with active users consistently above 500K.
My Talking Slimy Slime Pet Cat from Pixeland OU maintained a steady revenue, reaching $8.9K at the end of December. Downloads varied, starting at 48K and settling around 26K by the end of March, while active users hovered around 160K.
Slime Pet: My Squishy Friend by HIGAME Jsc had no reported revenue, but downloads peaked at 19K in late January before declining. Active users remained stable, ending the quarter at approximately 94K.
For more detailed insights and data on app trends, visit Sensor Tower.